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	<title>Balázs Sebestény's Blog &#187; flash</title>
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	<link>http://balazs.sebesteny.com</link>
	<description>flash and flex developer</description>
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		<title>Document class from SWC</title>
		<link>http://balazs.sebesteny.com/document-class-from-swc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=document-class-from-swc</link>
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		<pubDate>Thu, 30 Apr 2009 07:46:57 +0000</pubDate>
		<dc:creator>sebi</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[cs4]]></category>
		<category><![CDATA[ide]]></category>

		<guid isPermaLink="false">http://balazs.sebesteny.com/?p=392</guid>
		<description><![CDATA[I&#8217;m sure there are some logical explanation for this, but I don&#8217;t know the answer, why the Flash CS4&#8242;s compiler doesn&#8217;t allow to use a class from a swc file added as Library as Document class. I tried to do this, to help our designers, and don&#8217;t force them to checkout a whole bunch of [...]]]></description>
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		<title>AMFPHP ByteArray encoding issue</title>
		<link>http://balazs.sebesteny.com/amfphp-bytearray-encoding-issue/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=amfphp-bytearray-encoding-issue</link>
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		<pubDate>Tue, 14 Apr 2009 02:42:31 +0000</pubDate>
		<dc:creator>sebi</dc:creator>
				<category><![CDATA[actionscript]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[amfphp]]></category>
		<category><![CDATA[ByteArray]]></category>
		<category><![CDATA[encoding]]></category>

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		<description><![CDATA[Todays lesson about AMFPHP and ByteArrays. Let me share some experience about sending ByteArrays to AMFPHP, store them in BLOB fields in MySQL, and after send them back to a Flash client. Last week I start to develop some funny application, which includes to open image files, crop some part of it, store it in [...]]]></description>
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		<title>Compiling ActionScript conditionally</title>
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		<pubDate>Sat, 25 Oct 2008 17:42:04 +0000</pubDate>
		<dc:creator>sebi</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[compiler]]></category>
		<category><![CDATA[cs4]]></category>

		<guid isPermaLink="false">http://balazs.sebesteny.com/?p=276</guid>
		<description><![CDATA[An other juicy feature added to the Flash CS4 compiler is the conditional compile. This is a feature the mxmlc compiler knows for a while, but recently added it to the Flash IDE too. You can define your constants in the Publish Settings &#38;raquo; Flash &#38;raquo; Advanced ActionScript 3.0 Settings &#38;raquo; Config constants tab. After you added [...]]]></description>
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		<title>Flash CS4 and the Embed metadata</title>
		<link>http://balazs.sebesteny.com/flash-cs4-and-the-embed-metadata/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=flash-cs4-and-the-embed-metadata</link>
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		<pubDate>Sat, 25 Oct 2008 17:01:15 +0000</pubDate>
		<dc:creator>sebi</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[cs4]]></category>
		<category><![CDATA[embed]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[metadata]]></category>

		<guid isPermaLink="false">http://balazs.sebesteny.com/?p=268</guid>
		<description><![CDATA[Looks like Adobe added an interesting feature to the Flash CS4 IDE. They added support for Flex metadata, like [Embed]. You can embed you assets in to your application like you do it in Flex: package &#123; &#160; import flash.display.DisplayObject import flash.display.MovieClip &#160; public class Test extends MovieClip &#123; &#91;Embed&#40; source=&#34;Untitled-1.jpg&#34; &#41; &#93; private var [...]]]></description>
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